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MVPOR_DatabaseEncoder

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: POR_DatabaseEncoder
  • Original author: Poryg
  • Original date: November 8, 2019
  • Source thread: https://forums.rpgmakerweb.com/threads/por_databaseencoder.115039/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

Just as the name suggests, the plugin encodes your database files. Or in particular all JSON files it finds inside the data folder of your project. That means any JSON files that are outside of this folder (and hence any plugins that use them) are incompatible with this. The purpose of it is simple, to make your database files human unreadable. How to use: 1. turn on the plugin

Archived First Post

Just as the name suggests, the plugin encodes your database files. Or in particular all JSON files it finds inside the data folder of your project. That means any JSON files that are outside of this folder (and hence any plugins that use them) are incompatible with this.
The purpose of it is simple, to make your database files human unreadable.

How to use:
1. turn on the plugin
2. launch the game in playtest mode
3. deploy the game
4. delete the base database files inside your deployed version (inside the /data folder), leave all the EncData files inside
5. That's all!

Terms of use:
MIT license

Find it here:
https://github.com/Poryg1/RPG-maker-MV-small-plugins

Downloads / Referenced Files

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License / Terms Note

Terms of use: MIT license Find it here: https://github.com/Poryg1/RPG-maker-MV-small-plugins

Creator Claims / Removal

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#rmmv#plugin-archive

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