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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Change Tile Size
  • Original author: Shaz
  • Original date: October 24, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/change-tile-size.46748/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

Change Tile Size by Shaz version 1.1 2016.10.23 Introduction

Archived First Post

Change Tile Size
by Shaz
version 1.1 2016.10.23

Introduction
This plugin allows you to change from the default tile size of 48x48 to something larger or smaller.

How to use
Add to your plugins folder (file name should be ChangeTileSize.js).
Set the Tile Size parameter to whatever you want your tile/grid size to be (ex 32).
If you want to edit your maps in the editor, duplicate your img/tilesets folder and set the Tileset Image Folder name to the new folder name - remember to include the / at the end. Then in the original img/tilesets folder, resize your images so they match a 48x48 tile size.

If you use parallax maps and want to edit your maps in the editor, duplicate your img/parallaxes/ folder and set the Parallax Image Folder name to the new folder name - remember to include the / at the end. Then in the original img/parallaxes folder, resize your images so they match a 48x48 tile size.

The new folders created are the ones that will be used when playing the game, and should contain your tilesets/parallaxes at the correct size. The originals are only going to be used for the editor, and resizing will lower the quality of the graphics, but it should be enough to allow you to work with your maps and events. These files should be removed when you build your game for distribution.

Plugin
Download from pastebin

Note - for anyone who's trying to increase the tile size, so you don't have to go searching for it, here's a mod you can make to allow Pixi to load larger files. Many thanks to Brogar for these instructions!

Credit
- Shaz

Terms
- free for use in commercial games

Revisions
Code:
1.1   2016.10.17  Catered for Tilemap tilesize to reduce choppiness
                  Removed dependency on js file name
      2016.10.23  Ensure correct resources are included in build
1.2   2017.04.12  Fixed issue with 'exclude unused resources' on deployment

Downloads / Referenced Files

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License / Terms Note

Credit - Shaz Terms - free for use in commercial games

Creator Claims / Removal

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#rmmv#plugin-archive

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