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MVSave Event Position

BMM_Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Save Event Position
  • Original author: Shaz
  • Original date: November 12, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/save-event-position.50261/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

Save Event Position 2015.11.12 by Shaz Introduction

Archived First Post

Save Event Position
2015.11.12
by Shaz

Introduction
This plugin lets you set a position and direction where an event will be the next time the map is loaded

How to use
Add to your plugins folder (file name is irrelevant, but I use SaveEventPosition.js). There are no parameters to set.

Use any of the following plugin calls to save or forget the current event's position:
SavePos
SavePos x y
SavePos x y dir
ForgetPos

Use any of the following plugin calls to save or forget another event's position:
SaveOtherPos eventId
SaveOtherPos eventId x y
SaveOtherPos eventId x y dir
SaveOtherPos mapId eventId x y dir
ForgetOtherPos eventId
ForgetOtherPos mapId eventId

Use any of the following script calls inside a move route to save or forget the target's position (applies to events only):
this.savePos();
this.savePos(x, y);
this.savePos(x, y, dir);
this.forgetPos();

mapId, eventId, x, y and dir can be values or formulae to be evaluated. If using a formula in a plugin call, ensure it has no spaces.


Plugin
Download from pastebin

Credit
- Shaz

Terms
- free for use in commercial games

Notes

- This plugin does not MOVE an event to the specified position on the current map.  It simply records the 'starting' position for next time the map is loaded.  If you want an event to move to a certain position and then stay there on subsequent map loads, you need to move it there first, with a Set Move Route or a Set Event Location command or similar, and then add the plugin call to save the location.

Downloads / Referenced Files

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License / Terms Note

Credit - Shaz Terms - free for use in commercial games

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#rmmv#plugin-archive

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