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Original Source
- Original title: Battle High Speed Mode Plugin
- Original author: Shoichiro Sakamoto
- Original date: October 24, 2015
- Source thread: https://forums.rpgmakerweb.com/threads/battle-high-speed-mode-plugin.46891/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)
Summary
Introduction Hello,I'm not good at English. But I'm writing for study purposes. I'm sorry when it was hard to read. I made RPGmakerMV's "Battle Speed Up" Plugin. support Yanfly engine.
Archived First Post
Introduction
Hello,I'm not good at English.
But I'm writing for study purposes. I'm sorry when it was hard to read.
I made RPGmakerMV's "Battle Speed Up" Plugin. support Yanfly engine.
But this plugin is Japanese text. Description I have translated.
Plugin Name: sound sepher Engine - Battle Speed Up Plugin
Author: Shoichiro Sakamoto
Category: Battle
Sub-Category:
Notes:
You can battle animation speed adjustment.
Please do not tamper the parameters if you do not know.
Sample Movie:
ver1.0:
ver2.0:
ATB support:
Link:
ver1.5: http://sepher.jp/game/mv_plugin/SSEP_BattleSpeedUp.js
ver2.0: http://sepher.jp/game/mv_plugin/SSEP_BattleSpeedUp_v2.js
Additional functions:
YEP Victory Aftermath, Active Time Battle, Ellye's ATB, now supported.
Hello,I'm not good at English.
But I'm writing for study purposes. I'm sorry when it was hard to read.
I made RPGmakerMV's "Battle Speed Up" Plugin. support Yanfly engine.
But this plugin is Japanese text. Description I have translated.
Plugin Name: sound sepher Engine - Battle Speed Up Plugin
Author: Shoichiro Sakamoto
Category: Battle
Sub-Category:
Notes:
You can battle animation speed adjustment.
Please do not tamper the parameters if you do not know.
- BattleSpeed (Default) - Normal Mode. not Push"OK Key" in Battle.
- BattleSpeed (Boost) - Turbo Mode. Push"OK Key" in Battle.
- StateIcon - Enemy's StateIcon Speed.
- StateOverlay - Actor's State Animation.(by side view.)
- Weapon - Weapon Animation Speed.
- Motion - Actor and Enemy's Motion Speed.
- Balloon - Balloon Animation Speed.
- Damage - Damage Display Duration.
- DamageMin - Damage Display Duration.(Lowest value)
- LogAnime BaseDelay - LogWindow Display frame.
- LogAnime NextDelay - LogWindow Display Duration frame.
- LogWaitCount Default - "startMove" adjust wait frame.
- LogWaitCount Boost - "startMove" adjust wait frame. Turbo Mode.
- YEP Battle LogWait - normal log display time is ignored Yanfly Engine. So Please adjust this parameter.
Sample Movie:
ver1.0:
ver2.0:
ATB support:
Link:
ver1.5: http://sepher.jp/game/mv_plugin/SSEP_BattleSpeedUp.js
ver2.0: http://sepher.jp/game/mv_plugin/SSEP_BattleSpeedUp_v2.js
Additional functions:
YEP Victory Aftermath, Active Time Battle, Ellye's ATB, now supported.
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