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MVWindow Message Font Colour [Updated - 1.1]

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Window Message Font Colour [Updated - 1.1]
  • Original author: GibzFGC
  • Original date: October 25, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/window-message-font-colour-updated-1-1.47120/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

Window Message Font Colour​Ver. 1.1 - MechaGS​ ​Introduction: Adds an option to change the font size, colour, outline width and the outline colour of the message boxes in your game. Changing the font colour use's hex value. Example: #FFFFFF = white. Changing the outline colour requires an RGBA value. Example: rgba(0, 0, 0, 0.5) = black with a half opacity.

Archived First Post

Window Message Font Colour
Ver. 1.1 - MechaGS
 ​
Introduction:

  • Adds an option to change the font size, colour, outline width and the outline colour of the message boxes in your game.
  • Changing the font colour use's hex value. Example: #FFFFFF = white.
  • Changing the outline colour requires an RGBA value. Example: rgba(0, 0, 0, 0.5) = black with a half opacity.
  • There is now a command for changing the parameters in a a Plugin Command.
Features:

  • You can directly change all of the values in the plugin manager.
  • You can directly change all of the values via Plugin Command.
The Command:

This was the most recommended feature below. It has now been added.
The command is: MechaGS_WMFC <font_size> <font_colour> <outline_colour> <outline_width>

Example: MechaGS_WMFC 28 #FF9900 rgba(255,255,255,0.5) 4

Renders: font size 28, orange text, white outline, outline width of 4

Screenshot:

Protected download
 
Download:1.1 - Download

 
Credit:

  • Credit isn't necessary, a word or two below would be nice though!
  • Free for non-commercial and commercial use.
  • If you'd like, down the line I could always help test your game!
 
Issues:

  • This doesn't work with Yanfly's MessageCore, they overwrite each other.

To Do:

  • Aim to fix Yanfly Message Core compatibility.

Features Mentioned

  • You can directly change all of the values in the plugin manager.
  • You can directly change all of the values via Plugin Command.
  • The Command:
  • This was the most recommended feature below. It has now been added.
  • The command is: MechaGS_WMFC
  • Example: MechaGS_WMFC 28 #FF9900 rgba(255,255,255,0.5) 4
  • Renders: font size 28, orange text, white outline, outline width of 4
  • Screenshot:
  • Spoiler
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Downloads / Referenced Files

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License / Terms Note

Credit: Credit isn't necessary, a word or two below would be nice though! Free for non-commercial and commercial use. If you'd like, down the line I could always help test your game!

Referenced Images / Attachments

MechaGS_WindowMessageFontColour.JPG
MechaGS_WindowMessageFontColour.JPG
Creator Claims / Removal

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