Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: Events to function as "Ladders" and "Counters"
- Original author: Aloe Guvner
- Original date: December 11, 2017
- Source thread: https://forums.rpgmakerweb.com/threads/events-to-function-as-ladders-and-counters.88326/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)
Summary
Events to function as "Ladders" and "Counters" by Aloe Guvner (Instructions: Right-click the "Raw" button and select "Save Link As...") Introduction
Archived First Post
Events to function as "Ladders" and "Counters"
by Aloe Guvner
Download
(Instructions: Right-click the "Raw" button and select "Save Link As...")
by Aloe Guvner
Download
(Instructions: Right-click the "Raw" button and select "Save Link As...")
Introduction
The tileset database in RPG Maker MV contains a flag that allows a tile to be marked as a "ladder". Any character (player, follower, or event) which moves on this tile will have a fixed direction of "up", to make the ladder movement appear more realistic.
Even if an event uses the tileset graphic that is marked as a "Ladder", the character's direction will not be fixed to "up". This is a simple plugin which allows events to be treated as a ladder.
New v2.0: This plugin also allows events to have the properties of a "Counter".
Any event with a graphic set to a tileset tile that is marked with the "Counter" property or has a notetag of <counter> is treated as a counter.
"Counter" allows interaction with other events from 1 space away.
(Example: Speak to a shop owner standing behind a table)
Ladder created from the tileset will cause the player to always face up.
The lower ladder is made of events which are activated by the switch.
These screenshots are with the plugin installed.
Practical Usage
A ladder may 'appear' by solving a puzzle or triggering a switch. In this case, the ladder is composed of events that are activated by a switch. With this plugin, this ladder will operate the same as a ladder created from the tileset.
How to use
Use a notetag of this format on any event that is to be treated as a ladder.
Code:
<ladder>
New v2.0: Use a notetag of this format on any event that is to be treated as a counter.
Code:
<counter>
New v2.0: Events with their graphic set to a tile on the tileset with either the Ladder or Counter flag will function as a Ladder or Counter, respectively.
Credit
- Aloe Guvner
Terms of Use
- You may use this plugin in both non-commercial and commercial projects.
- You may edit this plugin and redistribute your edits, but do not claim you wrote the original code.
- You may redistribute this plugin elsewhere. In that case, please link back to this plugin thread if possible.
Version History
v2.0:
-Events now function as ladders if their graphic is set to a tile which is marked as a Ladder
-Events can now function as "Counters" if their graphic is set to a tile which is marked as a Counter
-Events can function as "Counter" using the notetag <Counter>
v1.0:
-Initial plugin release
-Allowed events to function as ladders using the notetag <Ladder>
Download
(Instructions: Right-click the "Raw" button and select "Save Link As...")
(Instructions: Right-click the "Raw" button and select "Save Link As...")
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
Credit - Aloe Guvner Terms of Use - You may use this plugin in both non-commercial and commercial projects.
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
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