Original Source
- Original title: RPG maker MV Scaling Sprites Plugin (Made my an ultra noob)
- Original author: Paradox_Valestein
- Original date: June 27, 2023
- Source thread: https://forums.rpgmakerweb.com/threads/rpg-maker-mv-scaling-sprites-plugin-made-my-an-ultra-noob.158729/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)
Summary
So I made a large quantity of sprites, only to realize they were all too small Instead of spending hours redesigning the sprites, I decided to instead, watch tons of youtube videos on how to java script and made this plugin that scales up all sprites in the game (outside of battle ofc). Yes, it worked. So why am I here complaining? Whenever I scale up the sprites by a non-whole number, like 1.5, the pixels got distorted and looks like crap.
Archived First Post
Instead of spending hours redesigning the sprites, I decided to instead, watch tons of youtube videos on how to java script and made this plugin that scales up all sprites in the game (outside of battle ofc).
Yes, it worked. So why am I here complaining?
Whenever I scale up the sprites by a non-whole number, like 1.5, the pixels got distorted and looks like crap.
So here, free scaling plugin for everyone, just remember that the image scaling for non-whole numbers looks awful
Low effort preview:
(1x zoom, 2x zoom, 1.5x zoom that looks awful)
How to use:
Use a plugin command: RenderSprite x
This will increase the sprite size by x times. For example, RenderSprite 2.0 to increase sprite size by 2 times, and RenderSprite 1.0 to return size back to normal.
This will affect all sprites on the map, besides battle. Also, I haven't tested to see if the scale retains after re-entering game from a save so do test that out first.
Note: scaling by a non-whole number make sprites looks like crap. So don't expect that 1.69420 size sprite to look crisp and beautiful
Plugin Download:
Scale Sprite v2
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