Original Source
- Original title: Export Messages to Text (.txt)
- Original author: mogwai
- Original date: January 30, 2017
- Source thread: https://forums.rpgmakerweb.com/threads/export-messages-to-text-txt.74289/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)
Summary
This is thanks to the guy who made this Youtube tutorial video Spoiler: can't figure out how to post link without it embedding the whole video (by @SumRndmDde; not sure if he is on this forum; I found him!) This taught me how to use the node.js function to write files.
Archived First Post
This taught me how to use the node.js function to write files.
I recently wrote one plugin and another online tool for the purpose of spellchecking games, but this is a different (better) way to do it. (Spellchecking has been my major task lately) The reason that other one is in the "still in development" forum is because it only works in browsers which defeats the purpose of using it. This one worked as soon as I wrote it. (after about 500 failed trials because I write that way)
So I saw a script that does this for VX Ace; that's where i got the idea. There may be one for MV already too; I didn't look it up. All this does is exports all the game messages to a text file; perhaps for searching and spellchecking? (Spellchecking has been my major task lately.)
I preferred to make mine all in one text file anyway rather than multiple text files. The map001+ . jsons are already broken up into separate files and can already be spellchecked through there via text editor that way. Just back it up and do it when MV is closed, but this is not a tutorial for that. This is a script that exports all of those game messages into a text file for easier reference, search, and spellcheck.
This also uses alert, confirm, and prompt popups so you remember the thing is still on. Turn it off when done with it. Delete it when done altogether.
Screenshots
@Andar EDIT: Ok. I checked out the new download link in the post and inserted it. I'm not sure if it's the same one from before, but it seems to work for me. EDIT: I fixed the old the broken @ tag at the top.
download link (this forum): ExportMessagesToText.js.zip should say version 0.3 - .zip because the new forum won't attach js
download link (my wordpress): http://jakeis.com/rpg_maker_scripts/ExportMessagesToText.js EDIT: should be version 0.3
About the commercial use rules. This won't actually be distributed with a game because it's only to create the text file(s) to reference and then the plugin gets turned off. The popups would be annoying. You are free to modify this I guess. I don't really care about licenses, I mean it's plain javascript and node.js and I own neither codes conceptually.
Downloads / Referenced Files
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
About the commercial use rules. This won't actually be distributed with a game because it's only to create the text file(s) to reference and then the plugin gets turned off. The popups would be annoying. You are free to modify this I guess. I don't really care about licenses, I mean it's plain javascript and node.js and I own neither codes conceptually.
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
Replies (0)
No replies yet.
Topic Summary
Loading summary...