Hello!
I'm new to this forum, but I have been developing with RPG Maker for almost 2 years. This is my first plugin release. I have some others waiting in the incubator, I wish I can make them come out soon
I've been working on a project that I need to change screen tone, but, unfortunately, the default ones avaible on the engine didn't fit in.
It was going to be very tiring to set the same tone in many events - Imagine if the designer says I need to change the color!
Due to that, I searched for a plugin in which I can save the tone values, but I didn't find a single one. And that's why I implemented this plugin! It allows us to save the tones to reuse them later.
I have some new features in mind that will be useful for this project I'm working on. Please, feel free to give any suggestion!
I hope you like it
Screen Tint Plugin (GitHub repository) (Authorized for non-commercial use only)
How to use:
- Changing the screen tone directly via command:
Code:
tint tone <red> <green> <blue> <gray> <frames>
- red (integer - between -255 and 255): red value
- green (integer - between -255 and 255): green value
- blue (integer - between -255 and 255): blue value
- gray (integer - between 0 and 255): gray value
- frames (integer): transition's duration (60 frames = 1 second)
- Loading a saved tone
You can save tones in plugin's parameters. To load a saved one, you must use the following command:
Code:
tint load <saved tone identifier>
- saved tone identifier (string): saved tone's name
Screen Tint Plugin (GitHub repository) (Authorized for non-commercial use only) How to use: - Changing the screen tone directly via command: Code: