restriction of sprite coordinates in animation editor
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Simple enough for a child, powerful enough for a developer
It looks like when editing animation, each cell can only go between x -408~+408 and y -312~+312 It is definitely an issue for games with larger resolution. For example in the screenshot, I have a tall animation, and I cannot move the top cell any further up because of the screen size restriction. I would really like the animation to start at the bottom of the enemy sprite and it is not possible to do that with the restrictions in the editor window.
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