Battle Event Not Killing a Monster
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Simple enough for a child, powerful enough for a developer
I have an event that is supposed to kill a monster via the "Change Enemy HP" event process. Allow Knockout is checked, but the kill just doesn't happen. I use the same Event Process on other Troops and it works on those other troops, but for this one battle, it stubbornly disallows the monster to die from the "Change Enemy HP" event. What's going on? The Plot Armor State I have prevents getting killed, but the script clearly shows that it's being removed. The enemy in question has a maximum...
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