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Normal Attack element is wrong

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Normal Attack element is wrong
  • Original author: gamerxp
  • Original date: November 29, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/normal-attack-element-is-wrong.51809/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

Hello. I encountered a really weird bug - for some reason, State's Attack Element priority is considered lower, than one from Actor/Class/Weapons. So, if I have Attack Element specified in any of those - State's Attack Element is ignored. Funny thing - it's ok in a new project. But somehow wrong in mine. It's not plugin problem since I removed them all. There, I made a test project where I shown the problem. Made it by clearing mine. Maybe it's some saving bug since when I tried to clear it...

Archived First Post

Hello. I encountered a really weird bug - for some reason, State's Attack Element priority is considered lower, than one from Actor/Class/Weapons. So, if I have Attack Element specified in any of those - State's Attack Element is ignored.

Funny thing - it's ok in a new project. But somehow wrong in mine. It's not plugin problem since I removed them all.

There, I made a test project where I shown the problem. Made it by clearing mine. Maybe it's some saving bug since when I tried to clear it first it somehow fixed itself. But I recopied DB once again and cleared it more accurately - and the problem remained. Though, I don't know what was the reason.

https://www.dropbox.com/s/8o3ndawyc5uvfrm/BugTest.rar?dl=0

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#039#rpg-maker-archive#mv-support

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