Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
Original title: Transparent Battler During Skill Usage
Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support
Summary
I tried using Battle Core plug in, even followed videos and just can't seem to get any of it to work. I need to know if there is a simple way to make the Battler Transparent during the duration of an animation. In RPG maker 2003, there was an option to set the battler animation during a skill. I want to make the battler dissapear during an animation, because I want to create animations using animated frames of the battlers. The default sword swings, etc is kind of boring. If...
Archived First Post
I tried using Battle Core plug in, even followed videos and just can't seem to get any of it to work. I need to know if there is a simple way to make the Battler Transparent during the duration of an animation. In RPG maker 2003, there was an option to set the battler animation during a skill. I want to make the battler dissapear during an animation, because I want to create animations using animated frames of the battlers. The default sword swings, etc is kind of boring. If anybody has any clue what I am implying. Please let me know if there is a way to do this without tons of code. Thanks.
Example image below.
Downloads / Referenced Files
RPG Maker Web attachments are mirrored locally when available. Other external links remain hosted by their original creator or third-party service.
Local mirror:13546-266db7852a0650772aac8b3d30314a0d.png SHA-256: fe3c38a85febe98e5bd61483ccfa11732cbca12704dac13649737c54ef23f1c9 Original attachment URL: https://forums.rpgmakerweb.com/attachments/example-png.24467/
Referenced Images / Attachments
example.png
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.