Original Source
- Original title: Permissions system
- Original author: Serniksernik
- Original date: September 14, 2018
- Source thread: https://forums.rpgmakerweb.com/threads/permissions-system.100074/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Requests
Summary
Hello, I watched recently Nelderson Gaming videos about online serwer plugins for RMMV - which is great solution for me as i always wanted to do some mmo game in movie maker (yes i am aware of danger etc..). Anyway! I wish to know, if anyone could help me to write some script/plugin which will be an extension for his idea of plugins. Basically his plugin for log in create data in mongodb, i woud like to be able to use "nickname" from this db to read permissions node.
Archived First Post
I watched recently Nelderson Gaming videos about online serwer plugins for RMMV - which is great solution for me as i always wanted to do some mmo game in movie maker (yes i am aware of danger etc..).
Anyway! I wish to know, if anyone could help me to write some script/plugin which will be an extension for his idea of plugins.
https://github.com/Nelderson/MV_Online
Basically his plugin for log in create data in mongodb, i woud like to be able to use "nickname" from this db to read permissions node.
For example:
ID: Sernik permissions: 1
He also wrote metrics plugin which gathers data and create metrics database, but again, i do not know how to make the data readable back in game...
3rd idea i have is an NPC creating PLAYER_NAME_FILE with his permissions inside - i even found good solution for that:
The only problem there is - i dont know how to make an NPC to create file with unique_player_name.
(So each character after speaking with him will have his own txt file stored somewhere/in database).
Could anyone help me and write script or some commands which will create file/data in mongodb with Nelderson's_login_playername or with unique 1st party character name? (If you choose 2option, please make it also check if file with this name already exists before creating new one...).
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