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How to permanently move the character position in battle?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: How to permanently move the character position in battle?
  • Original author: rechronicle
  • Original date: January 31, 2018
  • Source thread: https://forums.rpgmakerweb.com/threads/how-to-permanently-move-the-character-position-in-battle.90685/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Requests

Summary

Hello, I was wondering how to get a control on character position in battle. I think it will be interested if utilized with YEP_AreaofEffect plugin. For example: Boss A want to use Laser AoE skill, the character can choose to stay on the platform.

Archived First Post

Hello,
I was wondering how to get a control on character position in battle. I think it will be interested if utilized with YEP_AreaofEffect plugin.
For example:
  • Boss A want to use Laser AoE skill, the character can choose to stay on the platform.
  • After player A use skill to move behind the enemy, player A & B can perform Duo attack.
  • Moving character B to the magic circle will give him a magic boost.
  • From Final Fantasy X Trigger Command, when the enemy moves to the back of the platform, the party can use Pincer Attack.
    Protected download
  • Geomancer in Final Fantasy Tactics which can use a certain skill based on his position.
Here comes the problem, YEP_BattleEngineCore only allows customization of the character position before the battle start, and there are no ways to move the character permanently either by RMMV settings. CMIIW

Conclusion, is there a way to do this? Either by using plugin or Script section in RMMV.
I have tried searching for it, maybe I miss the keyword and found nothing about it.

Thank you!

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