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Event Scripting issue!

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Event Scripting issue!
  • Original author: phatfield
  • Original date: August 11, 2013
  • Source thread: https://forums.rpgmakerweb.com/threads/event-scripting-issue.16769/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

Hey guys, I want to make it so after Event004 moves to his ending position it doesn't autorun his script again. I will supply photos of both events running to make the cinematic happen. Event003 happens first Then Event004.

Archived First Post

Hey guys,

I want to make it so after Event004 moves to his ending position it doesn't autorun his script again. I will supply photos of both events running to make the cinematic happen.

Event003 happens first

Then Event004.

Hopefully this is enough info. Let me know if I can be of any more help!

By the way, Event004 autorun starts at the 'wait 100 frames' command I believe.

Paul

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Referenced Images / Attachments

Event003.JPG
Event003.JPG
Event004 bottom.JPG
Event004 bottom.JPG
Event004 top.JPG
Event004 top.JPG
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#039#rpg-maker-archive#vxace-support

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