Original Source
- Original title: Vehicle Dash/Speed settings request.
- Original author: Skurge
- Original date: March 1, 2017
- Source thread: https://forums.rpgmakerweb.com/threads/vehicle-dash-speed-settings-request.75450/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Requests
Summary
Hello everyone, I'm making very good progress on my project and need to make another request (yet again) I've been told by Quxios that dashing functions if implemented with vehicles would share the same properties as the player using Qspeed. I am in need of a plugin that can enable my vehicles to have there seperate functions of speed, delay and dashing. For players using the Qspeed plugin I have made it that moving normal is slow and dashing is slightly faster- Where how I wish the vehicles to function...
Archived First Post
I've been told by Quxios that dashing functions if implemented with vehicles would share the same properties as the player using Qspeed. I am in need of a plugin that can enable my vehicles to have there seperate functions of speed, delay and dashing.
For players using the Qspeed plugin I have made it that moving normal is slow and dashing is slightly faster- Where how I wish the vehicles to function sort of like accelerating your car's pedals.
For instance I wish to have cars when moving are very slow and can only speed up when holding the dash button exceeding to a maximum speed- and when releasing the acceleration the speed gradually drops.
I am needing this plugin mainly because my project as a whole is dependent on the use of vehicle travel and I want it to function almost as if you are actually driving one. Sadly it seems no one has yet produced something like this and I'm eager to find out if It could be done.
NOTE: Quxios has allowed this plugin to be modified, if anyone wishes to help me with my request you are welcomed to edit it https://github.com/quxios/QMV-Master-Demo/tree/master/js/plugins/QSpeed.js
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