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Idle and Walk Animations

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Idle and Walk Animations
  • Original author: afonsobr
  • Original date: October 21, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/idle-and-walk-animations.69958/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Requests

Summary

Hello. I would like so much your help guys. So, i know about Galv's Character Animations, however, you have to put the idle, walk and run animation in a sheet of 8 characters. I'm using Galv's Characteres Frames and Gal'vs Diagonal Movement. The problem is that each animation is 8 frames, and then i need to put the 8 directions (diagonal movement too) and the walk/idle/run movement IN A SAME SHEET. The image is too big and the RPG Maker MV cant render! The result is the black square. I would...

Archived First Post

Hello. I would like so much your help guys.


So, i know about Galv's Character Animations, however, you have to put the idle, walk and run animation in a sheet of 8 characters. I'm using Galv's Characteres Frames and Gal'vs Diagonal Movement. The problem is that each animation is 8 frames, and then i need to put the 8 directions (diagonal movement too) and the walk/idle/run movement IN A SAME SHEET. The image is too big and the RPG Maker MV cant render! The result is the black square.


I would like the same idea of Galv's Character Animations, but I would like to separate the graphics (i'm also using the more frames and diagonal movement). The result would be something like 


- MyChar_idle%(8).png


- MyChar_wlk%(8).png


just that. I put some examples of the sheet i would like to use.


Thanks.

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Referenced Images / Attachments

Capturar.PNG
Capturar.PNG
Sem título.png
Sem título.png
$leomon_idle%(8).png
$leomon_idle%(8).png
$leomon_run%(8).png
$leomon_run%(8).png
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