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BigMonster Issue

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: BigMonster Issue
  • Original author: Dackten
  • Original date: July 21, 2013
  • Source thread: https://forums.rpgmakerweb.com/threads/bigmonster-issue.15702/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

Hi all new to forum.  Hope once I know a little more I'll be able to help noobs.  For now..... Setting up a little boss fight I used new event, battle processing and set the Graphic to BigMonster2/Ogre.  However, upon playtest I hit a problem. Once I click the monster, setting off some pre fight text, the monsters sprite changes to a differant monster!  One that is in the same folder (another BigMonster that looks like a red tenticle demon or something) but not the same one.  I've set a...

Archived First Post

Hi all new to forum.  Hope once I know a little more I'll be able to help noobs.  For now.....

Setting up a little boss fight I used new event, battle processing and set the Graphic to BigMonster2/Ogre.  However, upon playtest I hit a problem.

Once I click the monster, setting off some pre fight text, the monsters sprite changes to a differant monster!  One that is in the same folder (another BigMonster that looks like a red tenticle demon or something) but not the same one.  I've set a switch up with a condition for it on page two of the event so it disappears after the battle.

Very confused as to how and why this is happening!  Any ideas?

Cheers people

Dackten

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