public

Rpg Maker Developers Group

Simple enough for a child, powerful enough for a developer

2 Followers

Overdrive System

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Overdrive System
  • Original author: styx92
  • Original date: July 28, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/overdrive-system.66017/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Requests

Summary

Hey guys. I want to create an overdrive system for my game. But i dont want to create only a new stype point in my command list, thats to bad for me I use yanflys party limited gauge for the overdrive requirement. And i use MogHunters BattleHud -> Victors Plugins BattleHud. Thats the basic. In Final Fantasy X is an overdrive-system.

Archived First Post

Hey guys.



I want to create an overdrive system for my game. But i dont want to create only a new stype point in my command list, thats to bad for me


I use yanflys party limited gauge for the overdrive requirement. And i use MogHunters BattleHud -> Victors Plugins BattleHud. Thats the basic.
In Final Fantasy X is an overdrive-system.

Protected download



If the overdrive gauge is full, than in HUD apears a new skill point. If the player press a button like Q or something else, than a new skill window will open, with


the specific Overdrive skills for every actor.


I think many people like such a system in there games.


Maybe someone can create such a system



Greez Styx

Downloads / Referenced Files

Log in to download

Log in, then follow the RPG Maker Developers Group to see these download links.

Log in to download

Referenced Images / Attachments

FFX_HD_New_Battle_HUD_2.png
FFX_HD_New_Battle_HUD_2.png
Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#rpg-maker-archive#js-requests

Replies (0)

No replies yet.

0 replies 1 view

Log in to reply.

User Avatar