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Distance handout.

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Distance handout.
  • Original author: Skurge
  • Original date: August 16, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/distance-handout.66916/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Requests

Summary

Hello ladies and gents, I have a request again- things are picking up quite well. In my project I have cars on city streets and sometimes predestrians may decide to get a bit brash and walk in the vehicles way. What I'd like to happen would to have the predestrians try to avoid the car when its directly facing them at a certain distance, if met really close- maybe the predestrian could run to the side. I've concluded that I should handle this by having the event run away from...

Archived First Post

Hello ladies and gents, I have a request again- things are picking up quite well.


In my project I have cars on city streets and sometimes predestrians may decide to get a bit brash and walk in the vehicles way. What I'd like to happen would to have the predestrians try to avoid the car when its directly facing them at a certain distance, if met really close- maybe the predestrian could run to the side.


I've concluded that I should handle this by having the event run away from the player or run to a random direction, but if holding down to move into them- the events stay still staring at you.


In all fairness what I have tried to do just looks awkward. Here is a screen cap of what I have resorted to currently.

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1471333977309drfhy.png
1471333977309drfhy.png
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