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Custom Stat Gain on Level UP

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Custom Stat Gain on Level UP
  • Original author: Forthright
  • Original date: March 29, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/custom-stat-gain-on-level-up.59546/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Requests

Summary

So we have been trying to use some existing plugins out there to perform the function we are looking for, such as Bobstah's Weapon/Armor/State/Actor/Class Level Up Bonuses v1.1.1 and Mr. Trivel Gain stats on level up.  None of these have been able to provide what we need.  We have even tried modifying these scripts, but we believe it will take a new script to do what we want.  What we are looking for, is to be able to apply random stat gains within a given interger based on the players...

Archived First Post

So we have been trying to use some existing plugins out there to perform the function we are looking for, such as Bobstah's Weapon/Armor/State/Actor/Class Level Up Bonuses v1.1.1 and Mr. Trivel Gain stats on level up.  None of these have been able to provide what we need.  We have even tried modifying these scripts, but we believe it will take a new script to do what we want.  What we are looking for, is to be able to apply random stat gains within a given interger based on the players class.  The stats themselves are already defined by the players class and these would just be added to the base stats on level.  We want to use notetags to be able to determine the amount of change based on how many levels gained.  So let's say Eric levels up to level 3.  He may gain 1 Strength hitting level 2, but for level 2 he may get 2 strength and 1 vitality.  And maybe once every level 5 levels, they have a chance for a huge stat boost.  Such as +5 strength, +3 vitality, + 2 dexterity and so on.  But the scripts we've tried will not pull the custom stats defined under Bobstah's CustomStats.  If anyone can help me modify one of the existing scripts that would be great, but if someone has the time to write a script from scratch that can cover that functionality simply and allow for calculations and evals, that would be great.  If there needs to be further elaboration, please let me know what is a little fuzzy.


Plugins being used:


Bobstah's Custom Stats:  https://www.dropbox.com/s/9ec4iwp2qvezibu/BOB_CustomStats.js?dl=0
 


Plugins tried for desired effect:  


Bobstah LevelUp Bonus: https://www.dropbox.com/s/hchid4j96jye7y7/BOB_LevelUpBonuses.js?dl=0


Mr. Trivel Gain Stats on Level Up: https://github.com/Trivel/RMMV/blob/master/MrTS_GainStatsOnLevelUp.js

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#039#rpg-maker-archive#js-requests

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