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Weapon/Equip Proficiency Plug In [[SOLVED]]

BMM_Archive · July 15, 2026

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Original Source

  • Original title: Weapon/Equip Proficiency Plug In [[SOLVED]]
  • Original author: M.I.A.
  • Original date: November 7, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/weapon-equip-proficiency-plug-in-solved.49766/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Requests

Summary

Hi All, Just wondering if anybody has seen one, has one, or is working on one. What I am asking about is a Plug-in that sets Actors/Classes certain proficiency levels for each weapon/armor type. For example, any Actor can equip any weapon, but if that Actor is Classed as a Knight, they have more proficiency with Swords and Axes, and less proficiency with Canes and Bows.

Archived First Post

Hi All,


Just wondering if anybody has seen one, has one, or is working on one.


What I am asking about is a Plug-in that sets Actors/Classes certain proficiency levels for each weapon/armor type.


For example, any Actor can equip any weapon, but if that Actor is Classed as a Knight, they have more proficiency with Swords and Axes, and less proficiency with Canes and Bows.


Similar to how Final Fantasy Bravely Default operates. S-150% A-100% B-80% C-60% D-40% etc etc.


Image attached, please, ask questions for clarification.


Thanks!!


-Mia


proficiency.png

Downloads / Referenced Files

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  • Local mirror: 14424-e252233e602d4ec2d4e25aa6fc76ddb4.png
    SHA-256: 8c8b30c95e67a7148ca4d652ed27aef5100c5bb24789aef8163b606590e9a68f
    Original attachment URL: https://forums.rpgmakerweb.com/attachments/proficiency-png.25745/

Referenced Images / Attachments

proficiency.png
proficiency.png
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