public

Rpg Maker Developers Group

Simple enough for a child, powerful enough for a developer

2 Followers

A Change needed to Yanfly's Victory Aftermath Plugin

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: A Change needed to Yanfly's Victory Aftermath Plugin
  • Original author: firestalker
  • Original date: January 18, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/a-change-needed-to-yanflys-victory-aftermath-plugin.55214/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Requests

Summary

A small change to the plugin, if possible making it into a second mode that can be switched between or something...  When the EXP is distributed the EXP bar is filled up.  Get a full bar and you gain a level.  All good so far.  What I want to change is what happens after the bar fills up.  As it stands now, the bar fills up and STAYS full even if there is EXP left over.  Instead the EXP continues to tick down until finished, but the bar never move...

Archived First Post

A small change to the plugin, if possible making it into a second mode that can be switched between or something...  When the EXP is distributed the EXP bar is filled up.  Get a full bar and you gain a level.  All good so far.  What I want to change is what happens after the bar fills up.  As it stands now, the bar fills up and STAYS full even if there is EXP left over.  Instead the EXP continues to tick down until finished, but the bar never move again.  Not only that, but as soon as the bar is full the level changes to appropriate level number [IE: You get enough EXP to go from level 1 to 3.  The bar fills up once and the level number goes from 1 to 3 without waiting for the EXP to finish ticking and never shows 2].


I would like this changed so that the bar fills up and the level is reached and then it resets and start filling again with the remaining EXP to be ticked off.  If you have enough for another level than the level fanfare happens again and it resets to finish off the EXP ticking in the bar.  Plus, the level changes from 1 to 2 to 3, as needed and displayed.  I hope I'm being descriptive enough...  I don't want to repeat myself too much.


So, basically this is a visual change in that I want to see the bar filling up with EXP continuously as opposed to just hitting the milestone with EXP and done, start over in the next battle.  I like the feel of building up, I guess.


Before anyone asks, I did ask Yanfly about the possible change and he told me it was a design choice and would not change it.  I understand that and so I take this request to you guys here.  I'm hoping some one can help me out.


Oh, and as a side-note, is there a way to make a bar for the JP section of the Victory Aftermath Plug?  Just curious, not part of the above request at all.


I've included the Plugin for reference, in case you don't have it...  I hope it helps: View attachment YEP_VictoryAftermath.js

Downloads / Referenced Files

Log in to download

Log in, then follow the RPG Maker Developers Group to see these download links.

Log in to download
Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#039#rpg-maker-archive#js-requests

Replies (0)

No replies yet.

0 replies 1 view

Log in to reply.

User Avatar