Zeus Light & Shadow Parallax Mapping/Lighting Issue
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Simple enough for a child, powerful enough for a developer
I researched the hell out of this one but I am speechless as to how it has not been asked before because it seems as though using a lighting script and using a parallax overlay would be rather common. If you setup an overlay, like I have here, on a tinted map, the parallax image will not interact with the Zeus lighting script causing the following awkward imaging. This occurs whether the overlay is done through Yami Overlay or Seer and UK's Fixed Pictures. { "lightbox_close": "Close",
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