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[RMMZ] (Help) Affinity System and Status Menu

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: [RMMZ] (Help) Affinity System and Status Menu
  • Original author: PauloHPBender
  • Original date: August 24, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/rmmz-help-affinity-system-and-status-menu.125985/
  • Source forum path: Game Development Engines > RPG Maker MZ Support

Summary

I'm trying to implement a Affinity System for my project, using Visustella plugins. There are a few, important steps that I'm following: There are 8 playable characters in my game, each of them excels in a specific parameter: - Brenda (HP)

Archived First Post

I'm trying to implement a Affinity System for my project, using Visustella plugins.

There are a few, important steps that I'm following:

There are 8 playable characters in my game, each of them excels in a specific parameter:

- Brenda (HP)
- Cedric (MP)
- Yvanna (Physical Defense)
- Argus (Magic Defense)
- Makuro (Physical Attack)
- Mahara (Magic Attack)
- Flora (Agility)
- Corvo (Luck)

Then, i've created 28 Affinity Variables:
Protected download

Thanks to Visustella Plugins, I was capable to run a Common Event at the end of each battle. This common event checks if each pair of characters is in the group, and then raises the Affinity of this pair in 1 point.

My idea is to use these variable values to determine the bonus of a passive state that raises the actor's parameters based on their ally's best parameter.

E.G: Brenda and Cedric have an Affinity value of 15. When they are fighting together, Brenda gains a bonus to her Max MP based on 15% Cedric's Max MP, while Cedric gains a bonus tohis Max HP based on 15% of Brenda's Max HP.

Here are my questions:
- How do I set these states for them to behave like this?
- How could I make a Status Window that shows each character's Affinity (maybe using Visustella's Main Menu Core?)

I know there's a lot to be answered here, and I thank you guys for the attention.

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Referenced Images / Attachments

Affinity.jpg
Affinity.jpg
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