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Event Moving Error

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Event Moving Error
  • Original author: dott
  • Original date: November 3, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/event-moving-error.33550/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

I have been using a pair of scripts (found here) which allow me to connect two maps together. Unfortunately, I have encountered an error caused by the script that I can't figure a way around. When I call "Transfer Player" and "Set Event Location" on one of the connected maps, I need to set the coordinates as if the two maps are one huge entity instead of separate. This doesn't seem to be affecting anything else, as doors and other events on both maps still function properly. (it becomes [26,55]...

Archived First Post

I have been using a pair of scripts (found here) which allow me to connect two maps together. Unfortunately, I have encountered an error caused by the script that I can't figure a way around. When I call "Transfer Player" and "Set Event Location" on one of the connected maps, I need to set the coordinates as if the two maps are one huge entity instead of separate. This doesn't seem to be affecting anything else, as doors and other events on both maps still function properly. (it becomes [26,55] instead of [26,15] in one instance) It was relatively simple to make the map larger and allow for altered coordinates, but I would still like to figure a way to fix the problem so I can avoid this in the future.

In a more complicated issue, events moved by "Set Event Location" are now being replaced by other events (from the same map) for no discernible reason. I attempt to move events 21-24, but get events 22-25 moved to those locations instead. I would like to check the script to figure this out, but I really don't know enough about Ruby to understand it. When I temporarily removed the script, all events moved properly again. I do not want to have to lose the script, and I was wondering if anyone had any clue how to fix this problem.

I attached the portion of the event code where the events are moved, in case that might be relevant.

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Referenced Images / Attachments

Problem Area of Event.png
Problem Area of Event.png
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