Original Source
- Original title: Fooling Around With Crystal Noel's Pokemon Pack: Need Assitance
- Original author: Cjdgame
- Original date: July 23, 2014
- Source thread: https://forums.rpgmakerweb.com/threads/fooling-around-with-crystal-noels-pokemon-pack-need-assitance.30219/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support
Summary
So this is me just trying to have a bit of fun in between working on my major project, but I've come across a minor complication. so I was wondering if anyone could help me with this. =============================================================================================================== The Problem In the game when you enter a battle, your trainer sprite is supposed to be behind your character. Instead, it is the over world sprite of your character walking to the right (picture below). I don't know what script or what script text makes it so you can change the...
Archived First Post
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The Problem
In the game when you enter a battle, your trainer sprite is supposed to be behind your character. Instead, it is the over world sprite of your character walking to the right (picture below). I don't know what script or what script text makes it so you can change the picture it is using.
If anyone knows what script it could be or have fiddled with the Pokemon for Ace package before your help would be greatly appreciated.
The entire package is here http://crystalnoel42.wordpress.com/pokemon-for-ace-kit/downloads/
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I thank you ahead of time for reading this and especially if you can help me out or point me in the right direction.
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I am considering this scripting help due to the fact that I believe I need to change the script somewhere to get this to work. Please correct me if I'm wrong.
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