Original Source
- Original title: Ace Battle Engine Add-On - ATB/Stamina System Skill Cost Bug
- Original author: DefyGravity
- Original date: August 14, 2014
- Source thread: https://forums.rpgmakerweb.com/threads/ace-battle-engine-add-on-atb-stamina-system-skill-cost-bug.31063/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support
Summary
I am rather new to this forum and RPGMaker Vx Ace. I am having difficulty with using Ace Battle Engine Add-On - ATB/Stamina System, which can be found here: http://www.rpgmakervxace.net/topic/802-ace-battle-engine-add-on-atbstamina-system/ I am also currently using: http://yanflychannel.wordpress.com/rmvxa/battle-scripts/ace-battle-engine/ As well as: https://github.com/suppayami/rmvxa-collection/tree/master/battle-symphony
Archived First Post
I am having difficulty with using Ace Battle Engine Add-On - ATB/Stamina System, which can be found here: http://www.rpgmakervxace.net/topic/802-ace-battle-engine-add-on-atbstamina-system/
I am also currently using: http://yanflychannel.wordpress.com/rmvxa/battle-scripts/ace-battle-engine/
As well as: https://github.com/suppayami/rmvxa-collection/tree/master/battle-symphony
Battle Symphony seems to be causing the problem, though I am unsure as to why.
I am not using any other scripts. Whenever I select a skill or an opponent selects a skill, the ATB cost is not subtracted from the ATB bar. The enemy whose bar fills first will continuously use his skills. If my ATB bar becomes full and I perform a skill, it does not subtract the ATB cost from the ATB bar, resulting in infinite turns (while my enemies will never get the opportunity to use skills).
I have tried changing the default skill cost:
SKILL_COST = [1000] with MAX_STAMINA = 1000
I have even tried changing skill costs to 2000+ and I do not see any results.
Please let me know what I can do to fix this problem. Thank you!
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