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Falcao Pearl ABS attack enemy problem

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Falcao Pearl ABS attack enemy problem
  • Original author: LNicol90
  • Original date: August 20, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/falcao-pearl-abs-attack-enemy-problem.31249/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Hello everyone I'm using Falcao's Pearl ABS liquid V3 script in my game. I was almost finished with it, and I played through the game for a final check. I then discovered that none of the weapons damaged the enemies. As per advised in the "Helping others help help you" post, I moved all necessary pieces into a new game file. I copied over the database, nothing more, and suddenly I couldn't damage the enemies again. But, on a third file, I copied nothing over but the script but added...

Archived First Post

Hello everyone

I'm using Falcao's Pearl ABS liquid V3 script in my game. I was almost finished with it, and I played through the game for a final check. I then discovered that none of the weapons damaged the enemies.

As per advised in the "Helping others help help you" post, I moved all necessary pieces into a new game file. I copied over the database, nothing more, and suddenly I couldn't damage the enemies again. But, on a third file, I copied nothing over but the script but added the bare minimum of items manually, and the system works.

Here is the game file where I repeated my problem:

http://www.mediafire.com/download/r1yn14a37183x2y/Falcao+issue.exe

And this is the second game file where I didn't repeat it:

http://www.mediafire.com/download/281xcis54b527k0/take+x.exe

I can't see a difference between the two databases, other than me deleting what I don't need in the first file and leaving them in the second. And the only difference between the maps is that I added behaviour to the enemies in the second file and not the first.

Can anyone tell me what I done wrong and what the difference is between the two?

Thanks in advance

LNicol90

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