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Events won't trigger on blocked tiles

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Events won't trigger on blocked tiles
  • Original author: tom88norman
  • Original date: May 3, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/events-wont-trigger-on-blocked-tiles.26647/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Hello, I can't get my events to trigger when they're on a blocked tile (e.g. examining an item on a table and having a text box show.) I've got the trigger set to action button and the priority set to same as player (although I've tried with above and below.) I know that it's Victor's Pixel Movement script that's causing it because when I disable it, the events trigger just fine. I've read the instructions and it says:  "  Events with this tag will start even when placed over blocked...

Archived First Post

Hello,

I can't get my events to trigger when they're on a blocked tile (e.g. examining an item on a table and having a text box show.) I've got the trigger set to action button and the priority set to same as player (although I've tried with above and below.) I know that it's Victor's Pixel Movement script that's causing it because when I disable it, the events trigger just fine. I've read the instructions and it says: 

"<over tile>

 Events with this tag will start even when placed over blocked tiles.

 By default, if the passage is blocked the event don't start."

 

and a little further down:

 

"Events over blocked tiles will not start properly unless the event have the tag <over tile>" (So yeah, I'm pretty certain that it's this script that's causing it)

 

and: 

 

"Tags to be used on events Comment boxes."

 

So this all seems pretty self-explanatory but I can't get it to work. So I've concluded that maybe I'm putting the tag in the wrong place and I don't know what the comment box is...

I've tried going to the third page of the event commands and entering it under "advanced - script" and I've also tried entering it on the first page under "flow control - comment" and in both cases, has no effect.

Am I doing something wrong? Could it be something else causing the events not to run? Any help will be much appreciated, thanks.

Tom


Edit- by "blocked tile" I mean impassable. A tile with its passability set to X. I know that's obvious but I just thought I'd clarify.

Here are links to the script:

https://dl.dropboxusercontent.com/u/27014140/Scripts/Victor%20Engine%20-%20Pixel%20Movement.txt

or download it from here:

http://victorscripts.wordpress.com/rpg-maker-vx-ace/utility-scripts/pixel-movement/

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