public

Rpg Maker Developers Group

Simple enough for a child, powerful enough for a developer

2 Followers

Change the Z depth of Victor's Visual Equip script

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Change the Z depth of Victor's Visual Equip script
  • Original author: Argami
  • Original date: April 22, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/change-the-z-depth-of-victors-visual-equip-script.26301/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Hello, I'm using Victor's Visual Equip script. By default it script only permits to change the priority of the extra graphics (created by the script) such that the deepest graphic (the one with the lowest priority) is still above the player. My question is: Is there any way to change the priority or the z depth of the graphic in order  to be below the player?   Here's the script:

Archived First Post

Hello,

I'm using Victor's Visual Equip script. By default it script only permits to change the priority of the extra graphics (created by the script) such that the deepest graphic (the one with the lowest priority) is still above the player. My question is: Is there any way to change the priority or the z depth of the graphic in order  to be below the player?

 

Here's the script:

http://dl.dropboxusercontent.com/u/27014140/Scripts/Victor%20Engine%20-%20Visual%20Equip.txt
And here's it's webpage:
http://victorscripts.wordpress.com/rpg-maker-vx-ace/utility-scripts/visual-equip/

 

Thanks in advance

Downloads / Referenced Files

Log in to download

Log in, then follow the RPG Maker Developers Group to see these download links.

Log in to download
Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#039#rpg-maker-archive#rgss-support

Replies (0)

No replies yet.

0 replies 1 view

Log in to reply.

User Avatar