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Remove default zealous skills

BMM_Archive · July 15, 2026

BMM_Archive
Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Remove default zealous skills
  • Original author: illuminate001
  • Original date: March 29, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/remove-default-zealous-skills.25503/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Hey guys, Using Yanfly Zealous engine for RPG Maker VX. Anyone know how to remove those 2 default skills that come with making new characters? ( "Grand Knuckle" and "Feet Rush") I can't seem to get rid of them, even deleting the skills doesn't do anything. I'm guessing they are part of some default script setting ensuring new characters (or possibly the connection is through classes) will have these 2 skills. Thanks!

Archived First Post

Hey guys,

Using Yanfly Zealous engine for RPG Maker VX. Anyone know how to remove those 2 default skills that come with making new characters? ( "Grand Knuckle" and "Feet Rush") I can't seem to get rid of them, even deleting the skills doesn't do anything.

I'm guessing they are part of some default script setting ensuring new characters (or possibly the connection is through classes) will have these 2 skills.

Thanks!

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Downloads / Referenced Files

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  • Local mirror: 5036-10f2f8a6975101727961f132eaed5656.jpg
    SHA-256: 4708a0d13f15f29e9b32090641ae6f9c7d3dc74edc9fb1b2fe0f23daaaae421b
    Original attachment URL: https://forums.rpgmakerweb.com/attachments/ugh-jpg.12184/

Referenced Images / Attachments

ugh.jpg
ugh.jpg
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