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Help with a skill code please

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Help with a skill code please
  • Original author: ParadoxX
  • Original date: March 6, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/help-with-a-skill-code-please.24581/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Heya im Unsing this code for Animated battlers with holders Battlers but the skill dmg is applied to the caster and not to the enemy can you tell me pls what i did wrong or what im missing. Script im using : https://dl.dropboxusercontent.com/u/27014140/Scripts/Victor%20Engine%20-%20Animated%20Battle.txt i added the code in the script you wont find it in this script since thats the orginal one from victor.

Archived First Post

Heya im Unsing this code for Animated battlers with holders Battlers

but the skill dmg is applied to the caster and not to the enemy can you tell me pls what i did wrong or what im missing.

Script im using : https://dl.dropboxusercontent.com/u/27014140/Scripts/Victor%20Engine%20-%20Animated%20Battle.txt

i added the code in the script you wont find it in this script since thats the orginal one from victor.



 

thank you very much.

# Dark Impact - Skill by Dark Impact

    <action: Dark Impact, reset>

    wait: animation;

    pose: self, row 11, all frames, wait 3;

    direction: targets;

    wait: 15;

    anim: id 112;

    wait: 120;

    pose: self, row 9, all frames, wait 3;

    move: self, move to, x -0, y +30, speed 20;

    wait: 15;

    wait: targets, movement;

    pose: self, row 7, all frames, wait 4;

    wait: 4;

    anim: targets, effect;

    wait: 150;

    effect: 100%;

    move: retreat;

    direction: targets;

    wait: 5;

    </action>

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