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Cursor script help!

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Cursor script help!
  • Original author: doggybananashoe
  • Original date: December 21, 2013
  • Source thread: https://forums.rpgmakerweb.com/threads/cursor-script-help.21243/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Hi, I'm new to this forum, so i'm not sure where i should ask for help regarding scripts, i hope nobody gets too mad for it. I installed a script to RPG maker vx ace which adds a cursor to the game (you can use your computer mouse). the script works fine and all , but when i add the comment to an event "MOUSE PIC*picturename*" and the picture i choose is too big, it just goes outside of the game (i added a screenshot to show what happens). What...

Archived First Post

Hi, I'm new to this forum, so i'm not sure where i should ask for help regarding scripts, i hope nobody gets too mad for it. I installed a script to RPG maker vx ace which adds a cursor to the game (you can use your computer mouse). the script works fine and all , but when i add the comment to an event "MOUSE PIC*picturename*" and the picture i choose is too big, it just goes outside of the game (i added a screenshot to show what happens). What the comment does is that it changes the cursor icon to an image while you have your mouse above that event. 

I would like to ask if anyone that knows scripting, could modify the cursor script in order to fix this problem

i have an idea for the solution and i attached a second screenshot. I made it using photoshop. Is it possible to make sure that the whole imagine is inside the game and doesn't get cut?

script link: http://pastebin.com/raw.php?i=JnpDKivi

credits to Jet, the creator of the script. 

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credits to Jet, the creator of the script.  { "lightbox_close": "Close", "lightbox_next": "Next",

Referenced Images / Attachments

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solution.PNG
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