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Game Crashes when items drop due to Battle Result Script

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Game Crashes when items drop due to Battle Result Script
  • Original author: OM3GA-Z3RO
  • Original date: December 8, 2013
  • Source thread: https://forums.rpgmakerweb.com/threads/game-crashes-when-items-drop-due-to-battle-result-script.20761/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Right, did not want to be a bother and ask for help again due to a script but I have been tackling this for 2 hours now trying to figure out how to get the script to stop crashing the game. The MOG Battle Result script works normally as it should until a monster drops a item, the game crashes before the battle results are even shown, I did a few tests on monsters that don't drop items which works fine and then when monsters do have a drop table...

Archived First Post

Right, did not want to be a bother and ask for help again due to a script but I have been tackling this for 2 hours now trying to figure out how to get the script to stop crashing the game.

The MOG Battle Result script works normally as it should until a monster drops a item, the game crashes before the battle results are even shown, I did a few tests on monsters that don't drop items which works fine and then when monsters do have a drop table it bombs out.

Been looking into this and trying to solve it for awhile now but can't seem to figure out why, it tells me the error is caused in the 'Game_Enemy' script

Here is a attachment of the error message

Protected download

Sorry for being a bother once again.

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Referenced Images / Attachments

Error message.png
Error message.png
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#039#rpg-maker-archive#rgss-support

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