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Issues with parallax mapping

BMM_Archive · July 15, 2026

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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Issues with parallax mapping
  • Original author: Sapientia
  • Original date: November 20, 2013
  • Source thread: https://forums.rpgmakerweb.com/threads/issues-with-parallax-mapping.20179/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Hi there, During the course of a little pet project of mine, i've been experimenting with parallax mapping using Yami's Overlay Script. Everything has been going pretty smoothly, considering this is my first time trying it out - having successfully completed around 20 individual scenes. However -on what seem to be random maps - for some unknown reason, the 'ground' overlay is in the correct position, while the 'parallax' overlay is positioned in completely the wrong place. I'll use pictures to help explain: {

Archived First Post

Hi there,

During the course of a little pet project of mine, i've been experimenting with parallax mapping using Yami's Overlay Script. Everything has been going pretty smoothly, considering this is my first time trying it out - having successfully completed around 20 individual scenes. However -on what seem to be random maps - for some unknown reason, the 'ground' overlay is in the correct position, while the 'parallax' overlay is positioned in completely the wrong place.

I'll use pictures to help explain:

USINGGIMP1.png

Here is the overlays together in Gimp. As you can see everything is in the correct position.

INRPG.png

Here, again, in RPG Maker everything looks as if it is in the correct position.

INGAME.png

However, when in game the props (barrels, tables, shelves etc) are in completely the wrong position.

When naming the overlays, i name the ground 'ground<mapid>-1', and the parallax 'par<mapid>-1', which has worked for me in every other scene.

If you any of you could offer any assistance on what the issue is here, I would greatly appreciate it.

Thanks

Downloads / Referenced Files

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  • Local mirror: 2968-5c149f5701da8c8d88fdd1cb536f16ee.png
    SHA-256: 6dd39dc1c6d89a960c5fd137241e8b79d0e2b1a8630f068db57cd758fec97193
    Original attachment URL: https://forums.rpgmakerweb.com/attachments/usinggimp1-png.9280/
  • Local mirror: 2967-b1e1849d485ae334b1354cd4d744b5cb.png
    SHA-256: 7a1d59b3005abece749766b1a56a05efe6b48f478829157c5480a9612ef604e3
    Original attachment URL: https://forums.rpgmakerweb.com/attachments/inrpg-png.9279/
  • Local mirror: 2966-e3beac4a996fc6de03b826deadf1ca2e.png
    SHA-256: 29c5442428fe270a0edf7f336ac1bafd76955eced7490a5bd0e1d49ecf013c52
    Original attachment URL: https://forums.rpgmakerweb.com/attachments/ingame-png.9278/

Referenced Images / Attachments

USINGGIMP1.png
USINGGIMP1.png
INRPG.png
INRPG.png
INGAME.png
INGAME.png
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