Original Source
- Original title: Issues with parallax mapping
- Original author: Sapientia
- Original date: November 20, 2013
- Source thread: https://forums.rpgmakerweb.com/threads/issues-with-parallax-mapping.20179/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support
Summary
Hi there, During the course of a little pet project of mine, i've been experimenting with parallax mapping using Yami's Overlay Script. Everything has been going pretty smoothly, considering this is my first time trying it out - having successfully completed around 20 individual scenes. However -on what seem to be random maps - for some unknown reason, the 'ground' overlay is in the correct position, while the 'parallax' overlay is positioned in completely the wrong place. I'll use pictures to help explain: {
Archived First Post
During the course of a little pet project of mine, i've been experimenting with parallax mapping using Yami's Overlay Script. Everything has been going pretty smoothly, considering this is my first time trying it out - having successfully completed around 20 individual scenes. However -on what seem to be random maps - for some unknown reason, the 'ground' overlay is in the correct position, while the 'parallax' overlay is positioned in completely the wrong place.
I'll use pictures to help explain:
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Here is the overlays together in Gimp. As you can see everything is in the correct position.
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Here, again, in RPG Maker everything looks as if it is in the correct position.
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However, when in game the props (barrels, tables, shelves etc) are in completely the wrong position.
When naming the overlays, i name the ground 'ground<mapid>-1', and the parallax 'par<mapid>-1', which has worked for me in every other scene.
If you any of you could offer any assistance on what the issue is here, I would greatly appreciate it.
Thanks
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