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Original Source
- Original title: RTP33g1 Battle Hud
- Original author: R-Soul
- Original date: November 17, 2013
- Source thread: https://forums.rpgmakerweb.com/threads/rtp33g1-battle-hud.20053/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support
Summary
Hi HI! ;D!~ I was searching for a battle hud that enabled me to make an individual bar per actor, and after searching for quite some time, I found it. And while I was on it, I found Ziifee's Spin Command, and decided to implement it along with the hud. But after some testing I noticed something, the hud stayed there, it didn't moved at all.
Archived First Post
Hi HI! ;D!~
I was searching for a battle hud that enabled me to make an individual bar per actor, and after searching for quite some time, I found it. <33
And while I was on it, I found Ziifee's Spin Command, and decided to implement it along with the hud.
But after some testing I noticed something, the hud stayed there, it didn't moved at all.
I can move freely the Ziifee Command Window, but I just can't do the same for the Hud.
Protected download
And if I try to move it, it happens this:
Protected download
The reason I want to move it, its because if I leave it on the bottom left corner (default), the Ziifee Window will disapear when the actors start to well, act. Leaving an empty space on the bottom right.
So can you help me:
1) Center the Battle Hud avoiding it to get cut
or
2) Make the Hud Center itself when its time to "act". (I know this is requesting a)+ an extra though ><)
Oh, and I did Modify 3 lines:
176. s[0].bitmap = Cache.system(BTSKIN_00 + actor.name) (Added to make each hud line unique per actor by adding its name at the end of the image's name)
618. @actor_command_window.viewport = nil (Added this to move Ziifee freely)
632. @party_command_window.viewport = nil (Same as above)
Here is a demo of the project I used the scripts at:
Battle Hud With Spin Command.rar
One more thing, the battle hud comes from a script made by STR33g1 and translated by Melosx.
Thank You In Advance
I was searching for a battle hud that enabled me to make an individual bar per actor, and after searching for quite some time, I found it. <33
And while I was on it, I found Ziifee's Spin Command, and decided to implement it along with the hud.
But after some testing I noticed something, the hud stayed there, it didn't moved at all.
I can move freely the Ziifee Command Window, but I just can't do the same for the Hud.
Protected download
And if I try to move it, it happens this:
Protected download
The reason I want to move it, its because if I leave it on the bottom left corner (default), the Ziifee Window will disapear when the actors start to well, act. Leaving an empty space on the bottom right.
So can you help me:
1) Center the Battle Hud avoiding it to get cut
or
2) Make the Hud Center itself when its time to "act". (I know this is requesting a)+ an extra though ><)
Oh, and I did Modify 3 lines:
176. s[0].bitmap = Cache.system(BTSKIN_00 + actor.name) (Added to make each hud line unique per actor by adding its name at the end of the image's name)
618. @actor_command_window.viewport = nil (Added this to move Ziifee freely)
632. @party_command_window.viewport = nil (Same as above)
Here is a demo of the project I used the scripts at:
Battle Hud With Spin Command.rar
One more thing, the battle hud comes from a script made by STR33g1 and translated by Melosx.
Thank You In Advance
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