Original Source
- Original title: Icons incorrect in Ace Battle Engine & Battle Symphony
- Original author: ninjalex
- Original date: October 19, 2013
- Source thread: https://forums.rpgmakerweb.com/threads/icons-incorrect-in-ace-battle-engine-battle-symphony.19183/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support
Summary
I have been using Yanfly Engine Ace - Ace Battle Engine v1.22 and Yami Engine Symphony - Battle Symphony for quite sometime in my games. I have encountered the issue of having the parameters icons while in battle being an incorrect icon. It seems like an easy fix however I haven't been able to figure out how to change the icon graphic. State graphics are fine. The error is when I use a skill that increases or decreases attack, defense, speed, magic attack,MDF,LUK, MaxHP and MaxMp. "I did try using "Yanfly Engine RD - Icon...
Archived First Post
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Here is a list of all the scripts I am using:
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Ace Core Engine: http://yanflychannel.wordpress.com/rmvxa/core-scripts/ace-core-engine/
Ace Battle Engine: http://yanflychannel.wordpress.com/rmvxa/battle-scripts/ace-battle-engine/
Enemy HP Bars: http://yanflychannel.wordpress.com/rmvxa/battle-scripts/ace-battle-engine/enemy-hp-bars/
Class System: http://yanflychannel.wordpress.com/rmvxa/core-scripts/class-system/
Ace Equip Engine: http://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/ace-equip-engine/
Enemy Levels: http://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/enemy-levels/
Slippery Tiles: http://yanflychannel.wordpress.com/rmvxa/field-scripts/slippery-tiles/
Ace Item Menu: http://yanflychannel.wordpress.com/rmvxa/menu-scripts/ace-item-menu/
Ace Menu Engine: http://yanflychannel.wordpress.com/rmvxa/menu-scripts/ace-menu-engine/
Ace Save Engine: http://yanflychannel.wordpress.com/rmvxa/menu-scripts/ace-save-engine/
New Game+: http://yanflychannel.wordpress.com/rmvxa/menu-scripts/ace-save-engine/new-game/
Ace Shop Options: http://yanflychannel.wordpress.com/rmvxa/menu-scripts/ace-shop-options/
Ace Skill Menu: http://yanflychannel.wordpress.com/rmvxa/menu-scripts/ace-skill-menu/
Ace Status Menu: http://yanflychannel.wordpress.com/rmvxa/menu-scripts/ace-status-menu/
System Options: http://yanflychannel.wordpress.com/rmvxa/menu-scripts/system-options/
CSCA Core Script: http://www.rpgmakervxace.net/topic/6879-csca-core-script/
CSCA Game Info: http://www.rpgmakervxace.net/topic/6515-csca-game-info/
CSCA Encyclopedia: http://www.rpgmakervxace.net/topic/2775-csca-encyclopedia-w-bestiary/
Syvkal's Menu Bars VXAce: http://forums.rpgmakerweb.com/index.php?/topic/840-syvkals-menu-bars-vxace/
Galv’s Basic Music Player V.1.6: http://galvs-scripts.com/galvs-basic-music-player/
Galv’s Magic Shards V.1.7: http://galvs-scripts.com/galvs-magic-shards/
Victor Engine Basic Module: https://dl.dropboxusercontent.com/u/27014140/Scripts/Victor%20Engine%20-%20Basic%20Module.txt
Grade Victory Screen: http://forums.rpgmakerweb.com/index.php?/topic/3439-grade-victory-screen/
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Example: The picture down below is an example of the error I am getting. Dr. Bard casts "attack up" and a green hat icon is shown.
Also here is the icon set I am using: http://s1281.photobucket.com/user/Alex_Cowell/media/IconSet_zps40e536e1.png.html?filters%5Buser%5D=135340134&filters%5Brecent%5D=1&sort=1&o=0
I figured out the problem.
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