Yanfly Engine Ace-Question
BMM_Archive · July 15, 2026
Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: Yanfly Engine Ace-Question
- Original author: Misty
- Original date: October 21, 2013
- Source thread: https://forums.rpgmakerweb.com/threads/yanfly-engine-ace-question.19229/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support
Summary
Yanfly Engine Ace - Visual Battlers v1.01 How can I make the enemy sprite to move? The player character sprite moves in the scene. Sorta like it's running in place or scrolling through the frames. How do I get a enemy sprite (That I created) to do the same thing?
Archived First Post
Yanfly Engine Ace - Visual Battlers v1.01
How can I make the enemy sprite to move?
The player character sprite moves in the scene. Sorta like it's running in place or scrolling through the frames.
How do I get a enemy sprite (That I created) to do the same thing?
I'll attach the enemy sprite.
Note: The code is most likely just scrolling through the 2 middle x-axis frames. The heroes (Party members) are using the left facing sprite row while the enemy is using the right facing row. But the enemy is not scrolling through the frames and is just using the single enemy sprite in the code. For instance, if I import the image I attached. Then all the character frames will show up in the battle.Â
Protected download
How can I make the enemy sprite to move?
The player character sprite moves in the scene. Sorta like it's running in place or scrolling through the frames.
How do I get a enemy sprite (That I created) to do the same thing?
I'll attach the enemy sprite.
Note: The code is most likely just scrolling through the 2 middle x-axis frames. The heroes (Party members) are using the left facing sprite row while the enemy is using the right facing row. But the enemy is not scrolling through the frames and is just using the single enemy sprite in the code. For instance, if I import the image I attached. Then all the character frames will show up in the battle.Â
Protected download
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadReferenced Images / Attachments
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
Replies (0)
No replies yet.
0
replies
6
views
Topic Summary
Loading summary...
