Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: Seeking Help for my Hud Script
- Original author: Zane
- Original date: October 9, 2013
- Source thread: https://forums.rpgmakerweb.com/threads/seeking-help-for-my-hud-script.18886/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support
Summary
Hello once again. I am back with a support topic. I'm seeking help with my interface script as it still has some bugs that I would really like to fix. These major bugs include: - HP Graphic not refreshing when trying to recover.
Archived First Post
Hello once again. I am back with a support topic.
I'm seeking help with my interface script as it still has some bugs that I would really like to fix.
These major bugs include:
- HP Graphic not refreshing when trying to recover.
(The picture changes when hp is taken away* Not when It is gained.) *Sometimes not even that.
- Slight Heavy Lag
(Probably the way I tried to update the HUD)
- Weapon Icons do not refresh without changing a scene first
(I am using Galv's Quick Weapon Switch so it would make sense to update the icon after the switch)
- Problem With Auto Battle and Manual Battle Tab Graphics
(When the player has 2 people, a new picture is created to show if P2 is controlled via Auto or Manual
This is quite useful sense I have a Actor 2 Auto Battle Switch included in my game's menu, The Problem
is that It will only show Auto and not Manual when the switch is off)
- Dispose issues
(95% of the time there is a Dispose issue)
I am more then grateful with sharing the hud with the public if can be fixed correctly.
Generally I can script but when it comes to HUDs I guess this is where I meet my maker.
I have also included a demo packet which contains a read me graphical guides and a
funky weird music edit thing i made for whoever haha you will hear it on the map.
All graphics are in the Graphics/System Folder.
I may not have moved the elements around so you may have to configure those real fast sorry about that.
If your willing to spare some time download the demo =]
DOWNLOAD
Note there is no RTP included. It would be pointless to add.
I'm seeking help with my interface script as it still has some bugs that I would really like to fix.
These major bugs include:
- HP Graphic not refreshing when trying to recover.
(The picture changes when hp is taken away* Not when It is gained.) *Sometimes not even that.
- Slight Heavy Lag
(Probably the way I tried to update the HUD)
- Weapon Icons do not refresh without changing a scene first
(I am using Galv's Quick Weapon Switch so it would make sense to update the icon after the switch)
- Problem With Auto Battle and Manual Battle Tab Graphics
(When the player has 2 people, a new picture is created to show if P2 is controlled via Auto or Manual
This is quite useful sense I have a Actor 2 Auto Battle Switch included in my game's menu, The Problem
is that It will only show Auto and not Manual when the switch is off)
- Dispose issues
(95% of the time there is a Dispose issue)
I am more then grateful with sharing the hud with the public if can be fixed correctly.
Generally I can script but when it comes to HUDs I guess this is where I meet my maker.
I have also included a demo packet which contains a read me graphical guides and a
funky weird music edit thing i made for whoever haha you will hear it on the map.
All graphics are in the Graphics/System Folder.
I may not have moved the elements around so you may have to configure those real fast sorry about that.
If your willing to spare some time download the demo =]
DOWNLOAD
Note there is no RTP included. It would be pointless to add.
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