public

Rpg Maker Developers Group

Simple enough for a child, powerful enough for a developer

3 Followers

VICTOR ENGINE [BigMonsterSprite]

BMM_Archive · July 15, 2026

BMM_Archive
Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: VICTOR ENGINE [BigMonsterSprite]
  • Original author: deyrnizeshed
  • Original date: September 2, 2013
  • Source thread: https://forums.rpgmakerweb.com/threads/victor-engine-bigmonstersprite.17706/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Hello, I hope I'm posting in the right forum. { "lightbox_close": "Close", "lightbox_next": "Next",

Archived First Post

Hello, I hope I'm posting in the right forum.

Monster.png

I am using Victor's animated battles and I want to import the image above (First monster) but it seems

that the sprite is too big. Do you know how to import the sprite into the

battle scene properly?

Thanks,

Attached is the script.

AnimatedBattles.txt

Downloads / Referenced Files

RPG Maker Web attachments are mirrored locally when available. Other external links remain hosted by their original creator or third-party service.

  • Local mirror: 2058-2667eda9724620e0d324de0ae81d8df7.png
    SHA-256: d235308c475942d3dd228e7d23b40e95ade2377f20d75638702eaae9da0306d1
    Original attachment URL: https://forums.rpgmakerweb.com/attachments/monster-png.8012/

Referenced Images / Attachments

Monster.png
Monster.png
Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

Replies (0)

No replies yet.

0 replies 28 views

Log in to reply.