The lovely Shaz provided me with a script to help cut down on the hundreds of events I was trying to use to for terrain events, such as puddles making splashing sound effects and walls of thorns damaging you. Map notes for such events look like this: regevt: reg_id on/face/bump common_event_id She recently added "bump," which is what works perfectly for the damage walls I was looking for. However, for some reason bump events repeat twice. She has been unable to find a fix for this, so I have come...
The lovely Shaz provided me with a script to help cut down on the hundreds of events I was trying to use to for terrain events, such as puddles making splashing sound effects and walls of thorns damaging you.
Map notes for such events look like this: regevt: reg_id on/face/bump common_event_id
She recently added "bump," which is what works perfectly for the damage walls I was looking for. However, for some reason bump events repeat twice. She has been unable to find a fix for this, so I have come to this forum to ask for help.
Here's her script.
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