Tint-Issue with Yamis Overlay Mapping Script
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Simple enough for a child, powerful enough for a developer
Hello out there! I wanted to work with Yamis Overlay Mapping Script: http://www.rpgmakervxace.net/topic/258-overlay-mapping/ But when I use the Tint Screen-Command, the ground-layer and the parallax-layer (also the event-graphics) are treated in different ways. The ground looks much brighter, so I get some problems with cutted tiles an event-layers. {
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