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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: About Game Window
  • Original author: Kuro DCupu
  • Original date: March 18, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/about-game-window.37931/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace) > RGSS3 Script Requests

Summary

Please, take a look at this first... { "lightbox_close": "Close", "lightbox_next": "Next",

Archived First Post

Please, take a look at this first...

sswindow.png


  • Red circle. In game it always turn transparent even though the graphic source it's opaque. Transparent just like this.
    https://dl.dropboxusercontent.com/u/51143583/windowtransparency.PNG

    Question is, how to make it opaque?

    It's no longer problem though, I use picture instead. Still it's a pain to call picture each time I want to show message.


     
  • Green circle. Here is the picture in game.
    windowanimate.PNG


    How do I move that 4 frames animation thing (marked in red) to the bottom right corner (marked in blue) of window message?

     
  • Blue circle. How to make the selectable cursor to not blinking?
    windowselectable.png
    Yeah, that box-cursor which always blinking.


Is not like I want it to be. It's simply pique my interest like where should I look to edit those? I tried to search on script editor, but it doesn't looks like it was in there. Or maybe I overlooked it?

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