Variable Display
BMM_Archive · July 15, 2026
Original Source
- Original title: Variable Display
- Original author: Jocho
- Original date: December 10, 2014
- Source thread: https://forums.rpgmakerweb.com/threads/variable-display.34812/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace) > RGSS3 Script Requests
Summary
Hey guys! I'm looking for a script to display variables onscreen during certain times. Right now I'm using Angelo HUD v2.5 to display the main character's name and HP bar, but I'd like to display 3-4 more variables in addition to that. Some background: I'm working on a game to teach my Japanese students English. Aside from exploration, I'm making a battle system manually through events, which plays more like quiz where you have to choose the right answer. Correct answers recover HP and incorrect answers take away HP. Throughout...
Archived First Post
Some background: I'm working on a game to teach my Japanese students English. Aside from exploration, I'm making a battle system manually through events, which plays more like quiz where you have to choose the right answer. Correct answers recover HP and incorrect answers take away HP. Throughout the story, the battle system gets harder (you only have a certain amount of time to answer) while the rewards increase (getting a high combo, for instance, gives much more EXP).
Right now, the character name and HP are displayed. With the acquisition of certain items (most notably, the "Scanner") however, more information will be displayed, specifically:
-turn number
-combo (how many correct answers the player's gotten in a row)
-how much damage a wrong answer will do
-how much time remains before you lose HP automatically
Out of all those, Combo is the most important thing to display.
It looks like this:

...but I want it to look more like this:

Of course, not exactly like that. I'm really open to suggestions. In any case, I'd like that information to be displayed in some way that it will be visible no matter the background, similar to the Angelo HUD. I'm not necessarily asking for specific placement (being able to move it at will would be good).
All of these would ideally have the name of the variable before it, and the possibility for another variable behind it.
Combo: 3/15, for instance.
Combo, the word, followed by one variable / another variable.
Thanks in advance, and of course, let me know if you need anything.


Downloads / Referenced Files
RPG Maker Web attachments are mirrored locally when available. Other external links remain hosted by their original creator or third-party service.
- Local mirror: 9033-3f74c1e21c04580989bb85b8348a82bf.png
SHA-256:5e3c3e3ce6be3bc13d9129dbfe2a19d12b2eac66bd1e80eb6f032e00a834177d
Original attachment URL: https://forums.rpgmakerweb.com/attachments/battle-screen-png.18247/ - Local mirror: 8250-09da384b302e5e7597d93585a3e488ed.png
SHA-256:53f3ae3452b08dcb31b76a266d9ea96bc290331ea6cd198d3151ff6277f509a2
Original attachment URL: https://forums.rpgmakerweb.com/attachments/ideal-battle-screen-png.17160/ - Local mirror: 9034-25310b6a07b386c316631e1938f5d17d.png
SHA-256:a1b7731e32df08afbf0320a65cace6c0e6eb2c2c05cbbb1f045259db1b6f35eb
Original attachment URL: https://forums.rpgmakerweb.com/attachments/ideal-battle-screen-png.18248/
Referenced Images / Attachments
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
Replies (0)
No replies yet.
Topic Summary
Loading summary...