Original Source
- Original title: MZ Split source files for plugin development
- Original author: CasperGaming
- Original date: August 20, 2020
- Source thread: https://forums.rpgmakerweb.com/threads/split-source-files-for-plugin-development.125512/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Learning Javascript
Summary
Hi all, I have taken the time to make each class into its own JS file so you don't need to look through 10,000+ line files when looking at the default code. For example, I split the rmmz_windows file up into Window_Base, Window_Scrollable, etc. It does not include any documentation/comments besides what already existed. Direct download links Version 1.0: https://www.caspergaming.com/resources/non-image-resources/Split-Classes-1-0.zip
Archived First Post
I have taken the time to make each class into its own JS file so you don't need to look through 10,000+ line files when looking at the default code. For example, I split the rmmz_windows file up into Window_Base, Window_Scrollable, etc. It does not include any documentation/comments besides what already existed.
Direct download links
Version 1.0: https://www.caspergaming.com/resources/non-image-resources/Split-Classes-1-0.zip
Version 1.1.0: https://www.caspergaming.com/resources/non-image-resources/Split-Classes-1-1-0.zip
Version 1.2.1: https://www.caspergaming.com/resources/non-image-resources/Split-Classes-1-2-1.zip
Version 1.3.0: https://www.caspergaming.com/resources/non-image-resources/Split-Classes-1-3-0.zip
In the zip file is the original js files and folders with the split classes. I usually make these just for myself since there was a project for MV which people added documentation too and went way beyond what I do, but since MZ is new I did not see that exist yet so feel free to use this in the mean time. I plan to do this for every MZ patch/update as well as long as people find it useful.
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