Original Source
- Original title: problems loading $gameVariables or parameters...
- Original author: Nedwal
- Original date: April 25, 2020
- Source thread: https://forums.rpgmakerweb.com/threads/problems-loading-gamevariables-or-parameters.120638/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Learning Javascript
Summary
hi guys. so i got this nice little piece of code thats running quite ok for starters. its supposed to become a skill lvling plugin at some point.i got the parameters set as well. (just change deBugModeOn to true to run it in editor; turn it to false to run ingame) (the problem lies in the false area) i am also fairly new to js or programming in general and i am really fighting with it. (codecademy past 'Class'es but kinda failed out at promises. was thinking on getting some...
Archived First Post
so i got this nice little piece of code thats running quite ok for starters. its supposed to become a skill lvling plugin at some point.i got the parameters set as well. (just change deBugModeOn to true to run it in editor; turn it to false to run ingame) (the problem lies in the false area)
i am also fairly new to js or programming in general and i am really fighting with it. (codecademy past 'Class'es but kinda failed out at promises. was thinking on getting some exercise before torturing my brain further)
i am basically stuck somewhere between line 240 and 335. my $gameVariables do not load, and i am pretty sure my parameters neither. and i cant for the life of me figure out why.
its not the first attempt at a plugin nor at this same plugin. and i always get stuck here when i try to implement my editor-written-and-debugged js to the ingame console debugging. Please help me out. (using sublime & node.js)
i know its a bit of a mess, but i'm trying my best.
GitHub - Sup3rlfy/RMMV
v. 0.5 and 0.6 are basically the same.
SF_SkillLvl_v0_5.js works with the old way of reading parameters into PluginManager (and i by far do not have my conversions from Array to String/Array etc right, but thats not so important for now)
SF_SkillLvl_v0_6 uses Frogboys Pretty Plugin parameters (parameters should be correct there)
thank you for any help in advance. preferably in a low difficulty way so i can better understand and reproduce it myself.
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