Increasing vehicle collision size
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Simple enough for a child, powerful enough for a developer
So I am currently transferring my project to the High Fantasy Resource Packages and have run into a problem. One of the vehicles (specifically the ship) is larger than the collision size. This causes the ship to run halfway onto land whenever I need to get off it during testing. I have attempted to find scripts to fix this but couldn't find what I wanted. This details the issue { "lightbox_close": "Close",
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