State Conditional Targetting
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Simple enough for a child, powerful enough for a developer
Hi! I hope someone out there can help me out with this. What I'm looking for is a script that will allow the enemies that skills target to be dependent on their state. What makes this a little trickier (I think) is that I would like what states are targeted to be dependent on the state of the initial enemy targeted. { "lightbox_close": "Close",
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